Wednesday, November 14, 2012
Call of Duty: Black Ops 2 review
Watch the Call of Duty: Black Ops II video review
Black
Ops II takes off in the year 2025, with Black Ops' Sergeant Woods
pushing 90 and David Mason (son of Black Ops lead character Alex Mason)
taking over as leader of the future US Navy SEALs. Cyber-terrorist and
all-around-bad-guy Raul Menendez has a bone to pick with the Masons,
Woods, and the U.S. of A. over the loss of his disabled sister, and he
has waited the good part of forty years planning his revenge. The story
remains engaging throughout, with surprises and plot twists that change
depending on your performance and several life-or-death choices made
throughout the six-hour campaign.
If
that sounds unlike any Call of Duty you've ever played, that's because
it is. Black Ops II's story contains alternate paths that change small
portions of the campaign, leading to multiple endings. Whether you meet
the specific criteria of some objectives can determine if certain
characters live or die, so taking too long to rescue a V.I.P. or making a
wrong turn during a driving sequence might completely change the
ending. The branching story is surprisingly dynamic, and seeing the
substantive alternate endings adds another reason to replay the campaign
after the credits roll.
The
missions alternate between flashbacks set in the 1980s, starring Alex
Mason and Woods, and 2025 missions from the perspective of David Mason
and his high-tech Spec-Ops team. The variety is staggering and
well-paced, and though there's plenty of running and gunning, all of the
set-pieces are memorable and exciting. One mission, you'll shoot at
tanks with a rocket launcher while riding a horse; the next, you'll
guide a spider-like recon drone through a winding network of vents. The
campaign excels with its pacing, excitement, and delivery, but falls
short in one of the new additions: Strike Force missions.
The
new Strike Force missions are optional levels that pop up during the
campaign. Unlike the standard missions, you can choose to play from the
first-person perspective of any unit on the battlefield; alternatively,
you can swoop up to the tactical overhead perspective in which you
select units and order them to move, attack, or capture points like you
would in a real-time strategy game. It all sounds good on paper--but in
practice, the AI doesn't work well enough to play exclusively in the
overhead view (which should've been a viable option). Playing in
first-person isn't much better. Enemies run out from cover to be mowed
down with your gunfire, so it isn't much of a challenge.
Tranzit
expands Zombies from a traditional horde mode to a full apocalyptic
adventure. You still must survive waves of undead attackers, but you can
also explore the massive world map using an automated bus as transport
and interact with a new puzzle element involving "parts." Parts can be
used to assemble special items with unique properties, like power
generators or riot shield-like weapons--pushing players to explore, take
risks and develop strategies to open new doors. You’ll spend hours
exploring and experimenting in Tranzit's open world, and when you and
your friends unlock something new, the return for your effort is
extremely rewarding.
Killstreaks
have also gotten an overhaul in the way they are earned and are now
called Scorestreaks. Kills are no longer the only way of earning the
multitude of air support, drones, and turrets that stack up the kills
for you. With Scorestreaks, camping out and racking up kills is often
the slowest way to earn your streak bonus. Higher score values are
awarded to players who put their efforts toward match-winning
objectives, like controlling capture points, planting bombs, and
guarding flags. The score system becomes a huge motivator for your
teammates to go for a flag capture, rather than camping out and trying
to earn a Stealth Chopper, making the cooperative effort all the more
thrilling.
Outside
of the gameplay, Black Ops II has also received several other upgrades
as well. The Codcasting feature allows players to commentate on matches,
livestream, and share their videos online. Then there's League Play
that ranks your skills and places you in brackets with players that are
at your skill level. This is the most feature heavy multiplayer offering
in the series' history with options that will appeal to a variety of
players.
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